Rolling the dice

Almost everyone has played a game using dice. Whether it's Monopoly, Yahtzee, Trouble, Backgammon, or some other game, rolling dice is one of the most common ways to generate a random event in a game.

Dice are very easy to simulate in a program, and Python's random module has a couple of ways to do it. One is the randint() function, which picks a random integer. Because the number of spots on the sides of a die are integers (1, 2, 3, 4, 5, and 6), rolling a single die could be simulated like this: import random die_1 = random.randint(1, 6)

That gives you a number from 1 to 6, with each number having an equal chance of appearing. This is just like a real die.

Another way to do the same thing is to make a list of the possible results, and then use the choice () function to pick one of them. Here's how that would look: import random sides = [1, 2, 3, 4, 5, 6] die 1 = random.choice(sides)

This would do exactly the same thing as the previous example. The choice() function randomly chooses an item from a list. In this case, the list is the numbers from 1 to 6.

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