Semaphore and Bounded Semaphore

A semaphore is a synchronization primitive based on a counter that's decremented by each acquire call and incremented by each release call. If the counter ever reaches zero, the acquire method blocks until some other thread calls release . Creates a new semaphore. value is the initial value for the counter. If omitted, the counter is set to a value of 1. A Semaphore instance, s, supports the following methods Acquires the semaphore. If the internal counter is larger than zero on entry, this...